

For example, when the character moves into a corner, the camera will shift and the rain (If it's raining) will also shift directions. I applaud Housemarque on their attention to detail. The dim lighting coupled with the zombies' groans creates an eerie atmosphere.

Graphics: The graphical style of Dead Nation is appealing and unique. Although the presentation isn't ideal, it is serviceable. The images depict the areas they are in and the destruction surrounding them. It is told with hand-drawn animated images with voice overs from the characters. The storyline is a bit predictable, but the presentation of the story is nicely done. Story: Although Dead Nation's story is its weakest point, it is not a terrible story. This game does not hold your hand and will punish you if you're not paying attention to your surroundings. I am also pleased with the difficulty level of the game. The game also has collectibles you can pick up, such as armor pieces and additional loot. Once at the checkpoint, you are able to purchase weapons and upgrades using loot from killed zombies. The gameplay is simple: you must mow down a countless amount of zombies while attempting to reach a checkpoint. The game can be played as a single-player experience or as a co-op experience.

Movement is handled with the left analog stick, while the right analog stick is used for aiming. Movement is handled with the left analog Gameplay: Dead Nation is a top-down twin-stick shooter that has an impressive amount of depth. Gameplay: Dead Nation is a top-down twin-stick shooter that has an impressive amount of depth.
